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Tangible Engine

Object recognition for the next generation of multitouch tables.

Simple and Powerful SDK

Software Development Kit Version 2.8

Tangible Engine is the first object recognition software package for projected capacitive touch displays. The Tangible Engine SDK allows developers to connect events within applications to physical objects placed on the surface of a touch table. Version 2.8 extends the capabilities of the previous release with better performance, new features, and a simplified authoring approach: making it easier to develop applications with a tangible user interface.

Features

Updated and Enhanced

Support for Tangibles is Built-In

Authoring has been simplified in Version 2.8. Tangible Engine runs as a desktop service on Ideum touch tables, projects do not require libraries or header files. Support for 9 tangibles is built-in (there is support for 5 tangibles on the Colossus 86" and the Pano Dual 49" touch tables).

Optimized to Perform

The SDK is highly optimized for efficiency, providing a low-latency solution for tangible object recognition and tracking. Version 2.8 uses the same precise tracking as previous versions.

Node.js, QT Quick and Unity3D

The Tangible Engine SDK allows Node.js, QT Quick and Unity3D developers to easily add support for tangible objects into their workflow. Now, with a service-based architecture, Tangible Engine can also easily be extended to work with a number of additional languages and frameworks as necessary.

Updated Visualizer and Tangible Configurator

Version 2.8 includes an updated Visualizer and Trainer, which are both now more user friendly. In addition, the Visualizer can scale according to whatever screen resolution the user sets it to, and can be used across multiple displays.

Robust Feature Set

Conductive Objects Included

Tangible Engine ships with a set of tangible objects, as well as instructions for 3D printing your own including 3D print-ready files, and a list of conductive printing materials.

Multi-Display Capability

The Tangible Engine SDK can configure a set of tangible objects to work on up to four Ideum displays simultaneously, providing flexibility for a variety of applications. Examples included in 2.8 installer.

Smart Tangible Identification

Smart Tangible Conflict Resolution intelligently identifies conductive points, allowing for 3 and 4-point tangibles with conflicting signatures.

Built with Tangible Engine

Explore Resources

Visit the Tangible Engine Documentation

Explore the capabilities and details of our SDK in the Tangible Engine documentation site.

Where Can I Learn More About Tangible User Interfaces?

Ideum authored a white paper on UI & UX design using tangible interfaces.